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When you have successfully linked to the agent, set the Startup Project to "MobileTemplate.iOS" and the platform configuration to "iPhoneSimulator". Once you have created a Mac build agent, you can connect to it by navigating to "Tools > iOS > Xamarin Mac Agent" in Visual Studio and following the dialog boxes.
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For a guide on doing so, please see Connecting to the Mac on Xamarin's developer guide. To build and test iOS projects on a Windows machine, you must create and connect to a Mac build agent remotely. Select the device you want to deploy to and hit run to begin.įor more information, see Deployment, Testing, and Metrics on Xamarin's developer guide. Your list of emulators and connected devices should populate the run button.
#XAMARIN FOR VISUAL STUDIO 2015 TORRENT ANDROID#
To run the project on an Android device, simply set the Startup Project to "MobileTemplate.Droid" and the platform configuration to "Droid". In the "Application" tab dropdowns for changing these are available. This can be adjusted to whichever settings you prefer by right-clicking the MobileTemplate.Droid project and hitting "Properties". The MobileTemplate.Droid project is configured to use the latest Android platform available to you, targeting Android 4.0.3 (API Level 15 - Ice Cream Sandwich). If so, please see the Troubleshooting section. Xamarin may throw a few red herring issues into your error box when you build. Development EnvironmentĪssuming Xamarin was fully installed and integrated into Visual Studio, the solution project should work right out of the box when you open MobileTemplate.sln. The provided installer will provide you with Xamarin, Visual Studio, the Android SDK, and anything else you may need to get started.įor more information, see Getting Started on Xamarin's developer guide.
#XAMARIN FOR VISUAL STUDIO 2015 TORRENT DOWNLOAD#
Head to and download the latest version of Xamarin available. Please note that the selection of libraries included in this project and the configuration of the solution are not required to create Xamarin apps-this is merely a suite of tools we find useful for building cross-platform solutions! Getting Started Getting Xamarin The projects are built targeting PCL libraries mainly because Xamarin’s dotnet standard support is still in a transitional state. A simple Xamarin Forms project with a pre-configured Visual Studio 2015 environment, View Templates, Themes, Observables and Reactive Properties, Dependency Injection via Autofac, Unit Tests via xUnit, and Crash Logging via HockeyApp to be used as a starting point for mobile projects deployed to Android and iOS.